With the Battle for Azeroth will change a lot in WoW. Especially the point of view of the Horde and the Alliance should move.
With World of Warcraft: Battle for Azeroth, the factions of the Horde and Alliance are moved more into the focus of the game action. At the end of the extension, both sides are more clearly defined and to recognize their points of view clearly.
While the Horde varies between two Extremes, must awaken the Alliance of passivity.
The Narrative Producer Steve Danuser and Ely Cannon Lead Artist of World of Warcraft, talked about the theme of the factions and their development.
The Horde is split between honor and cruelty: The Horde was split in the run-up. On the one hand, there is the more “evil” members, such as the Forsaken. They are out for conquest and try to zoom in on your people – at any price. You’re not afraid of the disease or mass destruction.
Every means is right for the target.
On the other hand, the more honor-driven characters exist, such as Orcs or Tauren.
You like opportunities not dishonourable behavior, and cruel, as she plans to Sylvanas.
But in between, there is a lot of space. Blood elves and Goblins are often their own interests at heart – but sometimes even a concept of honor.
The individual Nations have drastically different views.
The Alliance must choose a path: The Alliance has taken in the past of World of Warcraft is always the role of the reactive side.
The Horde acts, the Alliance reacts.
Now, after the fire of Teldrassil, you must consider the Alliance what it wants to do.
A world without fractions, it is conceivable? On the question of whether World of Warcraft, even without the factions would work, one is rather skeptical,.
Many players identify with their side, have fought over a decade for Horde or Alliance. This identification, you can’t just take – and that would not work from the point of view of the Story.
Where would you see your group at the end of the Battle for Azeroth?