Why the island-expeditions in WoW frustrating?

What is island expeditions?

The island expeditions are one of the new Features of the Battle for Azeroth. You bring us into new, unexplored areas of the World of Warcraft and nervous prodigious.

In the case of the island-expeditions in the Battle for Azeroth, the Horde and the Alliance Islands to explore in certain areas, in search of the new resource Azerit. You have to fight against each other – who has only the required amount of wins.

expeditions Azerit requirements:

  • Normal: the target of 6000 Azerit,
  • Heroic: the aim of 9000 Azerit is, you’ll get 50% more Azerit, damage and life of the opponent is increased by up to 100%, prerequisite of the subject of stage 305.
  • Mythic: the aim of 12000 Azerit, you will receive 100% more Azerit, damage and life of the opponent is increased by up to 200%, prerequisite of the subject of stage 315 is and you need to log in to third.
  • PvP: target is 9000 Azerit, you will receive 100% more Azerit, damage and life of the opponent is increased by up to 100%, prerequisite of the subject of stage 295 is and you need to log in to third. You play against real players and you have talents access to the PvP, expeditions Azerit requirements

The island expeditions should always offer a different experience. In the announcement at Blizzcon, it was said at the time that the Islands change as you explore them, and be randomly generated.

island expeditions changes

In the case of the island of expeditions is different. Every week there are three different Islands, all of which differ but little. The enemies look different, and there are some differences, Yes, island expeditions changes But in the end I have to grind my way through a small area and kloppe and Horde.
The biggest point of criticism here is that everything feels the same. Also, if it looks different – the fights are usually the same, the island is conquered in the same way. 
The reward does not irritate
The whole Expedition, I’ll take me for a handful of Azerit, which moves the beam, the artifact makes for my chain. The reward, I collect up to a half hour, sometimes over 10,000 units Azerit, is too low.

At island expeditions, this is definitely not the case. I understand that to prevent players to get in early with the Endgame Content done. But to have it against a wall attack is not the solution.
If a player wants to be faster done, that’s his decision. If he has then nothing more to do, this is his fault, not Blizzard. There’s not enough to do at level 120 – but much of it is irritating at the Moment with rewards.

What do you think? You will find the island of expeditions is also frustrating, or do you have Your fun? Write us a comment!
Cortyn is quite of a different opinion. She has great fun on the island-expeditions.